Play Me A Story

Les Subsistances
Wed. 11, 6:30pm — 9:00pm
Thu. 12 — Sun. 15, 2:00pm — 7:00pm
seven storytelling, interactivity and game devices

Play Me A Story is the latest exhibition designed by Master Media Design students.
The
latter explores new hybrid forms of storytelling in the mobile age. Each project explores new configurations for storytelling via classical objects of discovery: a card game, a globe, areading lantern…

Catia Ferreira Barreiras
CH
François Harik
CH
Léa Lansiaux
CH

A Midwinter Day’s Nightmare

A hybrid strategy game using the characters of Shakespeare as they fight for love, power, and glory. Players select their best characters from The Bard as they complete a series of open and secret objectives. A central tablet watches over the interactions of these heroes, royalties and lovers as each encounter unfolds into new tragedies narrated by the tablet.

A Midwinter Day’s Nightmare - Installation - Catia Ferreira Barreiras - François Harik - Léa Lansiaux - Mirage Festival
Mathias Hangartner
CH

A Village in the Mountains

A Village in the Mountains is an interactive narrative inspired by the novels of swiss writer Charles Ferdinand Ramuz. You play a newly ordained priest who has recently arrived in a small village in the Swiss Alps. Its inhabitants are in shock due to the recent disappearance of a young boy. You will be in charge of investigating this affair. Which secrets shall you reveal? Which secrets should remain buried deep in the mountains?

Un Village dans la Montagne - Installation - Mathias Hangartner - Mirage Festival
Megann Stephan
CH

Alan

Meet Alan, a friendly robot who needs your help to learn English. In this short and fun mobile game your goal will be to train a robot to be fluent in English until it can hold complex conversations. Beware, Alan has his own personality and quirks.

Alan - Installation - Megann Stephan - Mirage Festival
Romain Graille
CH
Théo Francart
CH

Genèse

Genèse is a curious object that doubles as a rotating globe. As it rotates an interactive tablet on its axis — one rotation per day — the tablet displays an offbeat retelling of the seven days of creation of the world. This generative landscape is altered and modified according to the interactions that people have with the tablet: a simple contact with the screen disrupts the natural cycle of creation of mountains, animals, humans, rivers, and trees.

Genèse - Installation - Romain Graille - Théo Francart - Mirage Festival
Romain Talou
CH

Playguido

Inspired by eurythmics, this project explores new types of interaction and experience in music learning for young children, in school or at home. Through an iterative process of research, observation, prototyping and user testing a series of musical instruments and tools were developed in a series of workshops at Jacques-Dalcroze Institute. Rather than working towards a final product concept, the focus was on identifying new interactions in music education through usability and materiality.

PlayGuido - Installation - Romain Talou - Mirage Festival
Vincent Belet
CH
Tammara Leites
CH
Jiajun Zheng
CH

The Reading Lantern

tell a story by light

A 2600-year-old Chinese folktale is sent into the cloud of speech detection algorithms while a parent reads an illustrated book to their child. The Reading Lantern recognises the words as they are read out loud, animating its colours to reveal the characters and landscape of each page — creating a special atmosphere to accompany the magical moment of bedtime stories..

In collaboration with Popy Matigot.

The Reading Lantern - Installation - Vincent Belet - Tammara Leites - Jiajun Zheng - Mirage Festival
Ghofran Aki
CH

Unresolved

The enforced disappeared are those who go missing during war and conflict. Their families try to find them but unfortunately mostly reaching a dead end. Unresolved is a text-based mobile interactive narrative where you start by being Jamila, a wife of a disappeared. You are forced to make decisions that will affect you and your children. At a certain level, you will become one of your children. Their persona will be dependent on your previous decisions, and on how you, as Jamila, treated them.

Unresolved - Installation - Ghofran Akil - Mirage Festival

Projects presented by the Master Media Design of the HEAD and with the support of Consulate General of Switzerland in Lyon.

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Remerciements

Malgré la fin anticipée de la 8e édition du Mirage Festival, nous remercions chaleureusement toutes les personnes et structures qui y ont été impliquées ainsi que toutes celles et ceux qui nous ont rendu visite avant son annulation.

Merci donc aux artistes et aux écoles partenaires pour leur participation aux expositions et aux intervenants du Mirage Creative+.
Merci également aux artistes programmés dont les performances ont été annulées.
Merci aux bénévoles et aux médiateur(rice)s pour leur aide et leur temps précieux.
Merci aux technicien(ne)s et à toutes les équipes pour leur travail sans relâche.
Merci à nos partenaires, financiers et opérationnels, pour leur confiance.
Merci aux Subs et à Grrrnd Zero pour leur accueil et leur collaboration.

Enfin, merci à vous tous, que ce soit par votre présence aux différents programmes qui ont pu se tenir ou par vos mots et actions de soutien !

Toute l’équipe du festival tient aussi à exprimer sa solidarité envers le personnel soignant, les personnes impliquées dans la lutte contre l’épidémie et les proches des victimes.

En attendant la suite et nos prochaines actualités, restez chez vous et prenez soin de vous et de vos proches.